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Trell is a Ko-Matoran native to the city of Anzer Rhun.

BiographyEdit

Trell has lived most of his life in Anzer Rhun and can often be seen with his best friend Zorkek. Zorkek is the impulsive, foolhardy foil to Trell's generally straight-forward approach to life. Despite this, the pair are inseperable. Zorkek will often drag Trell off to whatever adventure he has happened upon, while Trell will sometimes be successful in keeping his friend out of trouble for a few days.

One such day involved Trell teaching Zorkek how to play chehs. In doing so, he won two games in a row, but lost to Zorkek the third time, through a stroke of luck.

Later that night, Trell met Cedrak and was quick to befriend the Skakdi, seeing that, if he had wanted to do him harm, he would have done so already. Trell and Zorkek helped Cedrak track down the Toa Tedra and went with him to Tedra Nui where they helped fight against Makuta Oriles. After seeing Cedrak reunited with Lestra, he and Zorkek returned to Anzer Rhun and have, assumedly, returned to a normal life.

Powers and AbilitiesEdit

As a Matoran, Trell has no real powers, other than an increased resistance to cold. He has, however, developed his skills with a Kanoka launcher to great extents.

PersonalityEdit

Trell has a very pragmatic outlook on life. Were he left to his own devices, he would go through life with hardly a worry and little excitement. And even though he seems annoyed by Zorkek's propensity for trouble, he is secretly glad to have a friend who is willing to take risks and do something crazy just because he could.

ApperancesEdit

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